A large timber pile consisting of nine cut conifer logs arranged in a three-layer pyramid composition. The logs are manually modeled with consistent real-world scale, clean topology and detailed bark breakup. Delivered as a single object, the asset keeps materials and geometry fully optimized for integration into forest and outdoor scenes.
Key Features
- 9-log pyramid configuration in 3 layers
- Detailed bark structure and cut wood ends
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.1
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 13,824 (Subdivision OFF) / 884,736 (Subdivision ON)
- Vertices: 13,842 (Subdivision OFF) 884,754 (Subdivision ON)
- Units: Centimeters (H: 134; W: 352; L: 307)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors