A large timber pile made from fifteen cut conifer logs arranged across three stable layers. All logs are manually modeled with clean topology and detailed bark variation, then combined into a single production-ready 3d asset. The UVs and materials remain optimized, providing a solution for forest, timber yard or environment work.
Key Features
- Large 15-log configuration in 3 layers
- Detailed bark structure and cut wood ends
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.1
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 24,576 (Subdivision OFF) / 1,572,864 (Subdivision ON)
- Vertices: 24,608 (Subdivision OFF) 1,572,896 (Subdivision ON)
- Units: Centimeters (H: 92; W: 282; L: 293)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors