A long forest tree log designed with a realistic tonal contrast between bark layers, giving the model clear visual definition. The mesh is fully hand-crafted, featuring clean topology, optimized UVs and sharp bark detail. The cut sections include subtle ring patterns for added material accuracy. The asset is prepared for timber stacks, firewood or forestry-related scenes.
Key Features
- Hand-crafted conifer trunk with subtle ring cues on the cut ends
- Detailed bark surface with pronounced, scale-like structure
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.1
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 1,536 (Subdivision OFF) / 98,304 (Subdivision ON)
- Vertices: 1,538 (Subdivision OFF) 98,306 (Subdivision ON)
- Units: Centimeters (H: 63; W: 70; L: 293)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors