A darker conifer tree log variant featuring clearly defined bark scales and deeper material breakup across the surface. The model is manually built with efficient topology and clean UVs, supported by a detailed wood section on one end with visible ring structure. The asset keeps a neutral presentation and fits seamlessly into forest sets, cut-wood piles or timber-related environment.
Key Features
- Fully hand-crafted conifer trunk with subtle ring cues on the cut ends
- Darker bark tone with strong, well-defined scale patterns
- Visible wood rings on one cut end
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.1
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 1,536 (Subdivision OFF) / 98,304 (Subdivision ON)
- Vertices: 1,538 (Subdivision OFF) 98,306 (Subdivision ON)
- Units: Centimeters (H: 56; W: 57; L: 318)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors