A highly detailed 3D model of a tree stump, carefully refined from photogrammetry scans to combine realism with clean, optimized geometry. The model includes not just the stump itself, but also a small section of surrounding terrain, featuring exposed roots, soil surface, moss, scattered stones, and fallen pine needles – providing context and versatility for natural scenes.
The mesh preserves the natural textures and intricate surface details of the original scan while ensuring efficient performance for rendering and integration. Hand-modeled adjustments and PBR textures enhance both visual fidelity and workflow efficiency, making this stump ideal for environment design, VFX, or stylized natural scenes.
Key Features
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Refined from photogrammetry for authentic surface detail
- Includes partial surrounding terrain with natural elements
- Hand-optimized mesh with clean topology
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v4.2
- Objects Included: 1
- Polygons: 16,573 (Subdivision OFF)
- Vertices: 16,575
- Units: Centimeters (H: 41, W: 76, L: 76)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors
- Includes timelapse video showing the full photogrammetry refinement process