Ultimate Weapon Tutorial 2 - The Complete Hard-Surface Masterclass
Learning Objectives
By the end of this 80+ hour masterclass, you will have built a complete, game-ready AR-15 weapon system from scratch. You'll walk away with a production-proven AAA hard-surface pipeline covering modeling, UV unwrapping, baking, and texturing. More importantly, you'll understand *why* we make every topology decision—so you can apply this workflow to any future project.
Skill Level
This course is designed for all skill levels.
- Beginners: You'll learn the tools and techniques step-by-step from the ground up.
- Intermediate/Advanced Artists: You'll refine your workflow and pick up advanced texturing and remesher techniques used in AAA studios.
What's Included in Your Purchase
Upon purchase, you'll receive:
- 80+ hours of video training across dozens of episodes, delivered as individual MP4 files for easy downloading.
- Essential Files Package: Reference images, alpha maps, textures, and the Painted Gun Steel smart material to follow along.
- Optional Blender Key Config: Tim's personal keymap for a smoother workflow.
- Full Plugin List & Setup Guide: All free add-ons used throughout the course, with installation instructions.
- Subtitles: 12 languages including English, Spanish, French, German, Japanese, Korean, Chinese (Simplified), and Thai.
Software Requirements
- Blender 5.1 (recommended). The course was recorded across versions 4.3 through 5.0 and has been fully tested for compatibility. Blender 4.4+ will work fine.
- Substance Painter (any recent version)
- Marmoset Toolbag 5 (version 4 also works perfectly)
Getting Started
1. After purchase, download the `UWT2_Essential_Files.zip` and extract it to your project folder.
2. Visit `chamferzone.com/pages/tutorial-plugin-list` to install the free Blender add-ons used in the course.
3. Start with Episode 1 of the main AR-15 series and follow along in numerical order.
4. If you want to try the workflow first, the complete 7-hour Holosight chapter is available free on YouTube (link in product description).
Course Structure
The training is organized into logical phases:
1. **Modeling (Episodes 1-33):** Blockout, Boolean detailing, high-poly remesher workflow, and final low-poly optimization.
2. **UV Unwrapping & Packing (Episodes 34-40):** Seam placement, texel density management, and efficient UV space usage with Mio3 and Umbrella.
3. **Texturing (Episodes 41-65):** Smart material creation, wear layers, edge damage, procedural camouflage, and building 12+ texture skins in Substance Painter.
4. **Rendering & Presentation (Episodes 66-80):** Marmoset Toolbag scene setup, lighting, turntable creation, and 4K export.
Support
Have questions while working through the course?
- Discord Community: Join 5,700+ artists in the ChamferZone Discord for real-time help and feedback: https://discord.com/servers/chamferzone-286519901848469504`
- Direct Support: For account or download issues, contact Tim via the support links provided with your purchase.
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