This photorealistic 3D construction site was created using high-precision photogrammetry, capturing fine details like compacted earth, gabion walls, and debris. It includes a 16,384 x 16,384 pixels texture for sharp close-up detail and is fully compatible with Blender Cycles, real-time engines, and offline renders.
To support different use cases and performance requirements, three levels of detail are included:
- High Poly: 13,195,440 polygons
- Medium Poly: 3,280,054 polygons
- Low Poly: 648,955 polygons
Features:
- Created from real-world photogrammetry data
- 16K texture resolution (JPG) with baked color information
- Clean, non-overlapping UVs
- Ready for Blender Cycles and compatible with all major software
- No animation or rigging
File Formats Included:
- .BLEND – Native Blender scene with materials and render setup
- .FBX – Exported with embedded texture support
- .OBJ – Includes MTL and separate texture file (JPG)