In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
For work textures, place the project with the textures folder
Undead_Rifle_1 - 7156 Tris
Undead_Rifle_2(Without aim) - 6390 Tris
Undead_Rifle_3(Without clip) - 6598 Tris
Undead_Rifle_4(Without aim Without clip) - 5832 Tris
Undead_Rifle_Bullet - 120 Tris
Undead_Rifle_Bullet_Part_1
Undead_Rifle_Bullet_Part_2
Undead_Rifle_Clip_1 - 558 Tris
Undead_Rifle_Clip_2(without 1 bullet) - 438 Tris
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready