Underwater Caustics Shader
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+ Updated Node Group UI (Panel Organization)
+ Added "Wave Animation" settings to all caustics types
+ Added "Material Presets, Node Groups, Object Presets" categories to the Asset Library, for dragging and dropping in any scenario.
+ Added "Falloff Settings" to the Caustics Light Object; Clamp the start and end positions of the lights influence. (Best results when used within Volumetric Environments)
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