Universal Blender Material (No UV)

Munsplit in Miscellaneous


How to use vertex mask of milling texture

To use Vertex mask of milling texture select the faces that you want (you can use select linked flat faces) then create a new vertex group leaving its name not changed, then assign those faces (verts) to that group, and thats it.

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Details
Sales 10
Published about 2 months ago
Blender Version 4.3 - 5.2
Render Engine Used Cycles
License Royalty Free
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Material Universal blender no_uv