Realistic female hands and arms in nitrile gloves for Blender, built for medical visualization, cosmetic product renders, clinical close-ups, and any scene where a gloved hand is the subject. Light skin tone, subtle arm hair, 8K PBR textures, and a node-driven glove color system with eight built-in presets.
Geometry
- Base mesh: 8,506 verts / 16,792 tris (subdivision not applied) - arm + glove meshes combined
- Quad-only topology, subdivision-ready, UDIM UVs
- Preview renders at Subdivision Level 3
Textures (PBR)
- 8K 32-bit EXR: Displacement, Normal
- 4K: Base Color, Roughness
- 2K: Subsurface / Scatter
- Glove base color: node-driven, 8 built-in presets + custom color input (no PNG required)
Glove Color Presets
- Medical Blue, Light Blue, Royal Blue
- Tattoo Black, Exam Purple
- Lab White, Clinical Green, Cosmetic Pink
- Custom Color input for any value
AXIS Rig (Rigify-based)
- IK/FK switching per limb, bone layers panel, driver-driven muscle and joint deformation
- No extra addons required - built on Rigify, which ships with Blender
- Compatible with the AXIS Core addon for retargeting animation from Mixamo, ActorCore, Unreal, HumanIK, and DAZ
AXIS Panel
Included free with every AXIS model. A rig control interface embedded directly in Blender's N-panel.
- IK/FK switching and snap (transfer poses between IK and FK without visual displacement)
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles
- Auto-update checker
Hair
- Particle Hair with Children
AXIS Core Addon
Retarget and bake animation from Mixamo, ActorCore, Unreal, HumanIK, and DAZ directly onto AXIS rigs. Sold separately - available on Superhive.
Requirements
- Blender 4.0 or higher
- Rigify (included with Blender)
Files Included
- .blend - self-contained, all textures packed, preview HDRI included
- FBX / GLB / USDZ - deform bones rig, Base Color, Roughness, Normal embedded
- OBJ pack - right arm, 4 LOD meshes (LOD0-LOD3), mesh + UVs only
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Note: The .blend file includes the full AXIS Rig (Rigify-based) with IK/FK controls, bone layers panel, driver-driven deformation, and Particle Hair. FBX, GLB, and USDZ exports include deform bones and shapekeys only - no IK/FK controls, no panel, no drivers, and no hair. These are Blender-native features.
Part of the VERSA series. Browse the full series on my profile.
