VDBLab
VDBLab 1.1.7
New
- Redesigned interface: a column of module icons to switch between modules, a new BeFX header, and compact panels for emitters, domain, forces and flow, with two values per line and much shorter panels.
- Preset library included with the addon: 11 ready-to-use presets available right after installing, with no separate download.
- Your own presets are now saved outside the addon, so they are never lost when you update.
- Three new emitters: Mushroom (mushroom cloud with rising stem and rolling cap), Cluster (chain of explosions over an area or along a line) and Shrapnel (burning fragments with smoke trails).
- New domain shader with simple Smoke, Fire and Heat settings that looks the same in Cycles and EEVEE, with an Update Shader button for older scenes.
- Physical sky for the VDBLab World, aligned with the VDBLab sun, with the option to use an HDR instead.
Improved
- Cones, Icosphere, NoisyMesh, Shockwave and FirePath are several times faster with high subdivision or density.
- Exported presets only save the current scene, so they are smaller and cleaner.
Fixed
- Domain shader stripes, blown-out fire and red glow in recent Blender versions.
- Sun strength for fire and smoke, and the sun disappearing when importing presets or deleting a domain.
- Emitter Target having little or no effect on Cones, plus several Icosphere, Cones, FirePath and Cluster animation issues.
- Effectors and Force Fields: settings not applied, duplicates in the lists, Select All doing nothing and broken duplication.
- Several errors with presets and with Blender 5.2.
v1.1.6 - 2026-10-11
- Fixed "Repairing invalid state in node link" warnings in Blender 5.x when adding emitter shapes or importing presets.
- Fixed presets not simulating in Blender 5.2, and "No Emitters detected" when adding a new domain to an imported preset.
Note: if you imported a preset in Blender 5.2 with a previous version, import it again so it simulates.
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