Retro beige CRT computer display 3D Model with a classic bulky monitor design, curved glass screen, and minimalist vintage workstation aesthetic, ideal for retro gaming scenes, office setups, and old technology renders. 3 objects (base, rotating, monitor), sharing 4 non overlapping UV Layout Maps, Materials (case, labels-controls, display, glass cover), and PBR Textures sets. Production-ready 3D Model with non overlapping UV Layout map provided in the package. PBR Materials and Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal) embedded in the Blend, FBX, and GLB files.
Easily customizable: UV unwrapped geometries; UV Layout maps provided in the package as png with alpha images.
Quads-only geometry.
Made with Blender 5 with Cycles Principled BSDF (PBR, Metallic Workflow) Material, then exported to other formats (OBJ, FBX, GLB; FBX and GLB have embedded textures).
Promo images: some renderings made with Cycles for Blender, plus Wireframes and Blender screenshots (Object Mode, Edit Mode with UVs).
Formats included: FBX with embedded PBR Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal), GLB with embedded PBR Textures (Metallic Workflow: Base Color, Metallic, Roughness, Normal), OBJ; scenes: BLEND (with Cycles Principled (PBR) Materials); other: 16-bit PNGs with Alpha.
3 Objects (meshes), 4 PBR Materials, UV unwrapped (non overlapping UV Layout map provided in the package).
UV Layout maps and Image Textures resolutions: 2048x2048.
Polygonal, QUADS-ONLY, 15181 vertices, 14111 quad faces (28222 tris).
Real world dimensions; scene scale units: METERS in Blender 5 (that is: Metric with 1.00 scale).
Uniform scale object (scale applied in Blender 5).
PBR Textues included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha).
IMPORTANT --- Main renderings made with Blender 5 + Cycles using an HDR Environment Texture Image which is NOT provided in the package!