A detailed 3D model of a vintage wooden table featuring carved legs, a functional central drawer, and clean, production‑ready topology. The Blender version includes an exclusive procedural dust shader that automatically accumulates on exposed surfaces using surface‑normal masking. This allows for realistic close‑ups, cinematic lighting, and interior visualization without any texture maps.
The model is ideal for architectural renders, environment design, product visualization, and kitbashing workflows. For convenience, OBJ and STL exports are included, containing the clean mesh without the procedural material.