Voxel Heat Diffuse Skinning

Mesh Online in Addons


What's the difference between quick workflow and professional workflow?

Quick workflow uses the 'Auto Fusion Skinning' module, it is a one-click skinning solution.

Professional workflow gives you more freedom to define where is the detailed areas to be masked in the second skinning pass.

I recommend quick workflow, it works well for most cases.

How can I tell a bone not to deform the mesh?

When you selected the bone, there is a 'Deform' option in the 'property->Bone' panel, uncheck the option, and delete the bone name from the vertex groups of the mesh, then run voxel heat diffuse skinning again.

Does it support Blender installed from Microsoft Store?

Blender installed from Microsoft Store uses special add-on directories, which will cause the add-on always can't find some files and keep crashing.

Please download and install Blender from the official website (www.blender.org) or other mirror websites.

BTW. One user told me that he created the missing add-on directory manually, and the issue disappeared.

I get various errors when I have upgraded the add-on to a new version.

Please restart Blender to let the new version take effect.

Why the add-on always throws the 'FileNotFoundError: [Errno 2] No such file or directory' error?

The current user is lack of write privilege, please launch Blender with 'run as administrator'.

What is the difference between the Seats?

Seats means persons, how many persons may use the add-on, if you are an individual user, you can install it on your Linux, Windows, and macOS, since there is only one person may use the add-on.

They are different licenses for different teams. For example, if a small team which has up to 20 artists who need to install the add-on, the team should purchase one license for 20 seats, it is much cheaper than purchasing 20 indie licenses, and the team can't purchase only one indie license and distribute the add-on to all their artists, for it is illegal in law.

How to fix vertex weights of the torso part?

If the character uses a simple skeleton, such as motion capture skeleton, the vertex weights of the torso part might not be good, the torso slightly moves with the arms or legs movement.

You can fix the issue by adding two extra bones at the chest bone head or the hip bone head to balance the vertex weights.

Why solidified clothes have zero vertex weights?

You can enable 'Detect Solidify' to fix the issue automatically since v3.3.0.

Can I select multiple meshes and skin them to the same armature?

Yes, you can.

There are still a few vertices sticked together, how to fix them?

There are two ways:

1. Use 'Protect Selected Vertex Weight' feature, please watch the quick start video tutorial to learn more.

2. If there are only a few vertices sticked together, you may clean them manually.

Should I use high resolution grid?

High resolution grid works well on fingers and toes, but high resolution grid may bring side-effects on other mesh parts, like the clothes, the hair, or the equipments, these parts may break into pieces in high resolution mode, it's not perfect in all cases.

To combine Blender's built-in heat map diffuse skinning and voxel heat diffuse skinning is a better solution, you always get perfect result.

Does it support pitchipoy version of Rigify?

Yes, it supports both official version and pitchipoy version of Rigify.

The add-on is also compatible with Auto-Rig Pro.

Does it support 2d characters?

Nope, the add-on is designed for 3d models.

What is the benefit of physically based energy diffusion algorithm?

Like Cycles is better than Pong shading, physically based energy attenuation algorithm can generate much natural vertex weights.

Can I modify vertices weights after voxel heat diffuse skinning?

Yes, absolutely.

Voxel heat diffuse skinning just gives you a good start point, you can modify vertices weights anytime.

  • $30
  • $180
  • $300
  • $600
  • $900
$30

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Sales 13100+
Rating
77 ratings
Dev Fund Contributor
Published about 9 years ago
Blender Version 3.6 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
Discover more products like this

skinning armature weight painting loveblender bone animation deform