Update(April 2026):
Added files that bake actions and split them into separate animations(VultureBlenderScale3AnimBakeSplit.zip, Blender4.5.1). This makes NLA editing easier.
https://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html
This is a 3Dmodel and animations of Vulture.
One model is included.
73054 Verts
38514 Faces
The wing span is about 2.5m.
The feature of the model is that it has a realistic proportion of the skeleton so that the pose folding feathers and the flapping animation are reproduced.
The flapping motion is not just a vertical motion but a three-dimensional motion of the humerus, ulna and metacarpals is reproduced.
The animation set has basic items that you can move freely within the game engine.
note:To use Root Motion with UE5, I need 3dsMax.
How to import to the game engine
Animation names are listed in the documentation.