A rigged 3D model of a wax worm (Galleria Mellonella) built with realistic surface detailing and a standard Blender rig for animation control. The rig allows natural posing and subtle motion, making this asset ideal for scientific, or educational production.
Key Features
- Fully rigged using a standard Blender armature
- Realistic organic surface texture and fine geometry
- Segmented body structure supporting smooth deformation
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.6
- Tested in: Blender 4.5 (Fully compatible)
- Objects Included: 2 (Model + rig)
- Polygons: 1,384 (Subdivision OFF) / 354,304 (Subdivision ON)
- Vertices: 1,386 (Subdivision OFF) / 354,306 (Subdivision ON)
- Units: Centimeters (H: 1, W: 1, L: 4)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors