Wild Boar 3D Model – Low Poly Game Ready Animal
This game-ready wild boar 3D model features realistic proportions, a robust body, an elongated snout, small upright ears, visible tusks, cloven hooves, a bristled coat, and a distinctive raised mane along the back. With only 5,612 triangles, the asset is optimized for real-time performance while maintaining a detailed and immediately recognizable appearance.
Its clean and efficient topology makes the model suitable for custom rigging and animation workflows. The wild boar is ideal for wildlife games, forest environments, hunting simulations, survival projects, medieval settings, open-world adventures, educational experiences, zoo visualizations, cinematics, and animated scenes.
Compatible with Unity, Unreal Engine, Blender, and other major 3D applications, this versatile animal asset can be integrated into a wide variety of real-time and offline projects.
Technical Specifications
- Polycount: 5,612 triangles
- Topology: Clean, optimized, and suitable for rigging
- Rigging: Supplied as a static mesh and ready for custom rigging
- UV Mapping: Single non-overlapping UV set optimized for efficient texel density
- Scalability: Built to real-world scale using metric units
- Pivot Point: Centered at the bottom at coordinates 0,0,0 for easy placement and snapping
Dimensions – Real-World Scale
- Length: 145 cm
- Width: 44 cm
- Height: 83.6 cm
Textures & PBR Workflow
The asset is optimized for the Metallic-Roughness workflow and includes texture presets for the most widely used game engines and 3D applications.
- Resolutions Included: 4K, 2K, and 1K in PNG format
- Maps: Base Color, Normal DirectX/OpenGL, Roughness, Metallic, and Ambient Occlusion
- Unreal Engine Preset: ORM map containing Occlusion, Roughness, and Metallic channels
- Unity Presets: Standard Metallic map and HDRP Mask Map
- Blender: Materials prepared for Cycles and Eevee
Included Formats
- FBX – Universal exchange format
- OBJ – Broad compatibility and legacy support
- BLEND – Blender file with packed textures
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.
❤️ Supporting Blender Development
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