XQ High Detail 3D Model Assets Plant Cocos | Coconut Nucifera Palm Tree

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PRODUCT Documentation

Cocos Nucifera Palm Tree

Type:

3DModels

Platform:

YouTube

Link:

youtube



Male basketball player dunks the ball with two hands. Close up on the rim, net and ball.



Cocos Nucifera Palm Tree – Unreal Engine Documentation


This document provides technical and usage information for the Unreal Engine version of the

“Cocos Nucifera Palm Tree” asset pack.


Unreal Engine Version


• Compatible with Unreal Engine 5.6 and above

• Optimized for real-time rendering in Unreal Engine 5


Mesh Content


• Number of unique meshes: 16

• Each mesh includes:

  - Nanite-enabled version

  - Non-Nanite version with LODs

• LOD setup: LOD0 – LOD3 (varies per mesh)

• Collision: Automatically generated simple collision

• No skeletal meshes or rigging included



Nanite Support (Important)


This product includes Static Meshes with Nanite enabled.


Nanite is enabled by default on supported meshes and is intended for high-quality real-time

rendering. Users may freely enable or disable Nanite per mesh depending on their project

requirements and target platform.


For detailed information about Nanite requirements, limitations, and best practices, please

refer to the official Unreal Engine documentation:

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/



Animation System


• No skeletal or vertex animations are included

• All animations are material-based

• Wind animation is implemented using:

  - World Position Offset (WPO)

  - Pivot Painter 2 workflow

• Rain and snow effects are implemented directly in the material system

• Weather effects are blended through:

  - Base Color

  - Normal

  - Roughness channels



Materials & Textures


• One master material

• 129 material instances

• 95 textures included

• Texture resolution range:

  - 1024x4096 to 4096x4096

• Physically based materials (PBR)

• Designed for realistic lighting and close-up rendering



Blueprints


• One Blueprint included:

  - Name: BP_Wind_Weather_Controller

  - Path: /Game/Cocos_Nucifera/Blueprints

• The Blueprint provides:

  - Global control of wind intensity and direction

  - Enable/disable rain and snow effects

• Blueprint functionality is optional

• Blueprint only controls material parameters

• No mesh, rigging, or animation dependencies



OVERVIEW  Level


• A demo level is included with the project

• The demo level showcases:

  - All palm tree meshes

  - Nanite and non-Nanite versions

  - Wind, rain, and snow effects

• Lighting is pre-built in the demo level

• The Blueprint controller is placed in the demo level and clearly marked



Dependencies & Requirements


• Unreal Engine 5.6

• No external plugins required

• Uses standard Unreal Engine material features

• Uses Pivot Painter 2 for wind animation (material-based)



Tutorial & Documentation


A full setup and usage walkthrough is provided via video tutorial:

https://www.youtube.com/watch?v=MAkbkTrXEKE


The tutorial explains:

• Mesh usage

• Material and weather controls

• Blueprint usage

• Nanite and non-Nanite workflow



Additional Notes


• All assets are self-contained within the project

• No external assets or dependencies are referenced

• Assets are suitable for:

  - Cinematic environments

  - Real-time scenes

  - Architectural visualization

  - Simulation projects


  • For personal work. Use by one user only. AI is not allowed. (All Models) UE5.6 File + Blender File + 3dsMax File + Corona render & Vray + OBJ + Textures

    $9.99
  • permissive license that allows for commercial use, distribution, modification, and more. For use on an unlimited number of commercial projects with no limits on sales or views. AI is not allowed. (All Models) UE5.6 File + Blender File + 3dsMax File + Corona render & Vray + OBJ + Textures

    $19.99
$9.99

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Details
Published about 2 months ago
Blender Version 4.0 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free