A serene yin-yang koi pond, put together as a hands-on study scene. Open it up, take it apart, and see exactly how each effect is built — then reuse any part of it in your own work. 🐟
✨ What’s in the Scene
🐟 Low-poly koi
rigged, UV-unwrapped and textured (kept deliberately low-poly).
🌊 Cloth-simulated fins
driven by Blender’s cloth solver and force fields.
💧 Dynamic Paint water
the surface mesh ripples via Dynamic Paint (not a fluid sim).
🪨 High-res PBR stone
detailed texturing for the pond surround.
🎨 Shaders on every object
fully set up and ready to tweak.
📚 Made to Learn From
Everything in the scene is editable and free to reuse in your own projects — private and commercial. Sometimes it’s simply easier to learn from a finished example than to piece it together yourself. You may need to bake the dynamics first.