Zanden's Tools

Zanden Gremlin Studios in Modeling


Zanden's Tools for Blender

Version 1.1.6 | Compatible with Blender 3.0+

A growing collection of practical Blender tools designed to eliminate repetitive tasks and speed up character creation, rigging, weight painting, morph management, and everyday workflow.

Why You'll Want It

Spend less time clicking through repetitive menus and more time creating.

Zanden's Tools combines dozens of common production tasks into a single sidebar panel, letting you perform complex operations with only a few selections and a click.

Highlights include:

  • Transfer shape keys to clothing and hair, even with different topology
  • Transfer vertex groups to multiple objects without leaving temporary modifiers
  • Create and manage bone constraints in bulk
  • Automatically weight selected bones instead of an entire armature
  • Instantly switch Blender modes
  • Quickly reconnect shader node groups
  • Refresh linked assets without reopening your file

Every tool exists because it solved a real problem during production.

Features

Character & Morph Tools

Morph Transfer

Transfer all relative shape keys from a character to selected clothing or hair, even when the meshes have different topology.

Features:

  • Supports multiple target objects simultaneously
  • Updates existing shape keys with matching names
  • Creates missing shape keys automatically
  • Preserves names, slider limits, interpolation settings, and relative-key relationships
  • Leaves transferred values at zero so clothing doesn't automatically morph

Simply select the clothing or hair first, Shift-select the character last, then click Morph Transfer.


Group Transfer

Transfer all vertex groups from a character to clothing or hair using Blender's Nearest Face Interpolated method.

Features:

  • Supports multiple target meshes
  • Creates missing vertex groups automatically
  • Permanently applies transferred weights
  • Removes temporary Data Transfer modifiers automatically

Select the clothing first, Shift-select the source character, and click Group Transfer.


Rigging & Animation

Bulk Constraint Creation

Create Copy Rotation, Copy Location, and Copy Scale constraints across multiple bones in one operation.

Constraint Settings Manager

Copy and apply consistent constraint settings to selected bones.

Transform Lock Manager

Quickly lock, unlock, reset, or copy Location, Rotation, and Scale settings for pose bones.

Custom Shape Manager

Bulk-edit custom bone shapes with transform overrides.


Weight Painting

Auto Weight Selected Bones

Apply automatic weights to only the bones you choose instead of recalculating the entire armature.

Weight Transfer Tool

Transfer vertex weights from one mesh to multiple target meshes simultaneously.


Workflow Tools

Quick Mode Switching

Instantly switch between:

  • Object
  • Edit
  • Sculpt
  • Vertex Paint
  • Weight Paint
  • Texture Paint
  • Pose

Reload Linked Assets

Refresh linked assets without reopening your project.

Node Linker

Automatically connect shader node group outputs to matching material inputs, making large shader setups much faster to build and maintain.

Included Panels

All tools are located inside the Zanden's Tools tab in Blender's 3D Viewport sidebar.

Press N to open the sidebar.

Panels include:

  • General Tools
  • Weight Tools
  • Rotation Constraints
  • Lock/Unlock Transforms
  • Custom Shape Settings

Perfect For

Zanden's Tools is especially useful for:

  • Character artists fitting clothing and hair
  • Riggers managing large armatures
  • Technical artists working with shader node networks
  • Animators creating and managing constraints
  • Blender users looking to replace repetitive setup with one-click operations

Installation

  1. Download the ZIP file.
  2. Open Edit → Preferences → Add-ons.
  3. Click Install and select the ZIP file.
  4. Enable Zanden's Tools.
  5. Open the 3D Viewport sidebar with N and select the Zanden's Tools tab.

Requirements

  • Blender 3.0 or newer
  • No external dependencies

Ongoing Development

Zanden's Tools is actively developed and used in real production workflows. Every feature is created to solve a practical problem, thoroughly tested before release, and future updates will continue adding new workflow improvements.

Support

Questions, bug reports, and feature requests are always welcome.

Created by Zanden

Built by an artist, for artists who'd rather spend time creating than repeating the same clicks.


$10

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Details
Published 2 months ago
Blender Version 4.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL