This is a game-ready low poly Zombie character, built for real production use in Unreal Engine 5 and modern real-time projects.
The model is fully rigged to the UE5 Epic Mannequin Skeleton, includes 16 custom animations made from scratch, and supports facial morph targets for expressions and animation blending.
The visual style is clean, readable, and optimized — perfect for horror, survival, stylized action games, mobile projects, VR, or indie productions where performance matters.
The character uses a single material with a 128×128 color atlas texture. Colors can be easily modified directly in edit mode by adjusting polygon placement on the atlas, allowing fast customization without retexturing or additional materials.
Key Features
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UE5 Epic Skeleton (Mannequin)
Fully compatible with Unreal Engine 5 animation workflows, retargeting, and existing animation libraries. -
16 Custom Animations Included
Hand-crafted animations created specifically for this character, ideal for gameplay, AI enemies, and cinematic use. -
Facial Morph Targets
Supports facial expressions and animation blending for more life and personality. -
Single Material Setup
One optimized material using a 128×128 color atlas texture. -
Easy Color Customization
Change character colors by moving polygons on the atlas — no repainting, no extra textures. -
Low Poly & Performance-Friendly
Designed for stable performance on PC, mobile, and standalone VR. -
Clean Topology & Game-Ready
Proper scale, clean geometry, ready to drop into a project without extra setup.
Perfect For
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Horror & survival games
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Stylized or low poly projects
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Mobile and VR games
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Indie and prototype development
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AI enemy characters
This asset is focused on usability, optimization, and flexibility, not marketing fluff.
If you need a solid zombie character that works out of the box and fits real production constraints — this one does the job.