Realtime Inner Glow Modifier

Zoukeau in Geometry Node Groups


05/03/'24 [Europe] 03-05-2024 [US] v1.003

  • Release with Realtime Inner Glow Single Object modifier setup.
  • Three example shaders are included.

12/03/'24 [Europe] 03-12-2024 [US] v1.0.003

  • Version number notation was changed to be in line with the other products.
  • The description was updated to refer to the ink-based shader pack in which this setup is included.

12/11/'24 [Europe] 11-12-2024 [US] v1.0.003

  • Supported Blender versions were updated.

09/10/'25 [Europe] 10-09-2024 [US] v2.1.002

  • The modifier has been completely reworked and is now significantly faster. Tests in Blender 4.1 show that the processing time has been reduced from 12ms to 3.4ms. These timings are from my own system and will differ on the customer's system.
  • The value of the "RIL" output has been inverted. Now the value increases the further away a point is from the contour of an object. 
  • Input descriptions have been added.
  • The image gallery has not been changed since visually there is very little difference with the old versions. This update is focused on performance.
  • Some objects that were part of the presentation have been removed to reduce clutter.
  • With this significant performance boost I have decided to increase the price from 3 USD to 4 USD. This modifier is still part of the "ZS Ink Shader Pack" for which the prices will remain the same.
$4

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Details
Sales 10+
Dev Fund Contributor
Published over 2 years ago
Blender Version 4.1 - 4.5
Render Engine Used Cycles, Eevee
License Royalty Free