Missing Features Bundle
- Products: 5
- Sales: 20+
Get the features that Blender is missing
Blender is great. We love Blender. However, depending on your workflow, there's always something that it feels like Blender should have, but doesn't. Fortunately, the great community of creators here on Superhive has stepped up and built tools to help fill those gaps. The products in this bundle are meant to make your life easier, save time, and use resources more efficiently.
Normally, you'd pay almost $80 to get each of the products in this bundle individually. But for the next 23 days (in celebration of Blender's 23 years of open source), you can get them all for justĀ $45, a 43% discount!
So let's see what's in this bundle!
Simple N-Panel
When you supplement your Blender install with a bunch of add-ons, its easy for your N-panel to get cluttered and unwieldy. With Chipp Walter's Simple N-Panel, you can bring some sanity to your Blender sessions.
Node Preview
One of the most frustrating parts of working with shader nodes is that it's difficult to tell what your shader is actually doing at any point in the node network. But with Simon Wendsche's Node Preview add-on, you don't have to worry about that anymore. You can get a preview of what's going on with your nodes, right in the Shader Editor.
memsaver Memory Optimizer
Have you ever tried to render a scene with Cycles, only for it to error out and complain about not having enough VRAM on your GPU? We all have. Fortunately, with polygoniq's memsaver, you can ensure that your whole scene will fit, non-destructively and without losing detail.
Outliner Pro
A common complaint among Blender users is how underpowered the Outliner is. There's so much more that it could do, if only it had the functionality. Well, with 3DArs' Outliner Pro, you get those features for managing the objects and collections in your .blend file with ease.
Export to Blend
Sometimes when you're working on a complex scene, you discover that you've made something that you'd like to re-use later, either as part of your asset library, or just a file you can append from whenever you need it. That's what Orange Turbine's Export to Blend gives you. Take any selected object and save it to its own .blend file.




