Modifier To Instances - Modito

Fr4ncisco in Modeling


ModiTo Instances: Blender Modifier to Instances

ModiTo Instances is a lightweight Blender add-on that converts Array, Mirror, and Geometry Nodes modifiers into real, independent objects that share the same mesh data (linked-duplicate instances). Perfect for optimizing game engine workflows (HLODs) and keeping full editing control over your scenes.

 Features:

  • Mirror + Array to Instances: Converts any active Array and Mirror modifiers (individually or combined) into real instanced copies, respecting their stack order. Supports Array's Relative, Constant, and Object Offset, and Mirror's own-pivot or external Mirror Object. Fully compatible with both Legacy Array and Blender 5+.

  • Multi-Modifier Support & Duplication: Instancing works flawlessly even if the mesh has other modifiers stacked on top of it. When applying an Array or Mirror, any other active modifiers are automatically duplicated across the new instances for seamless visualization and easy batch editing.

  • Smart "Apply Modifiers" Function: Applies modifiers directly to the generated instances automatically, removing the need to manually re-link them. You don't even need to select all instances first—the add-on handles it for you!

  • Quick "Select Instances" Shortcut: Built-in shortcut to Shift + L (Select Linked -> Object Data) to quickly grab all instances and batch-edit modifiers on the fly.

  • Geometry Nodes Support: Converts instances generated by a Geometry Nodes modifier (e.g., "Instance on Points") into real objects sharing the source mesh. (Note: The add-on is primarily perfected around Array/Mirror workflows; GeoNodes support covers standard, simple setups).



$1.99

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Details
Published about 2 months ago
Blender Version 4.5 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL