Ranova Product Studio
Ranova Product Studio 2.1 — Quick Start
Installation
- Download ranova_product_studio-2.1.0.zip and keep it zipped.
- Save your Blender project.
- Disable or uninstall the previous Product Render / Product Studio edition.
- Restart Blender after removing an older installation.
- Open Blender Preferences and choose Install from Disk.
- Select the ZIP, enable Ranova Product Studio and restart Blender.
- Press N in the 3D Viewport, open Ranova Render and select Start Here.
Create Your First Studio
- Select your complete product assembly.
- Choose Selected assembly and enable Include children if needed.
- Click Generate / Update Studios.
- Click Open Studio.
- Adjust lighting, backdrop and camera settings. Supported settings update after a short pause.
Several Meshes in One Setup
Select all meshes that should share the same studio and use Selected assembly. They are treated as one product group with a shared lighting rig.
Use Catalogue collection when you want separate studios for individual top-level product assemblies.
Preview Lighting
Use Material Preview with scene lights and scene world enabled, or use Rendered shading. Solid shading does not show the studio lighting result.
See Light Rig shows the generated lighting arrangement.
Update Your Product
Lighting, environment, backdrop, camera, framing, animation and colour settings update generated studios live.
To change source geometry or product selection, click Return to Source / Edit Meshes, make your changes and use Generate / Update Studios again.
Render Images
- Enable the shots you want to render.
- Choose your renderer, quality, resolution and image format.
- Select an output folder.
- Click Render Queue.
- Review the images and delivery report in your output folder.
Watermarks are applied during rendering and do not appear in material preview.
Animation and MP4
Turntable, orbit and floating modes render numbered image sequences. For MP4, install FFmpeg separately and select its executable in Video Delivery.
Encode a complete supported PNG/JPEG sequence. MP4 does not preserve transparency. External tools are not downloaded automatically.
Colour Variants
Select a supported source material with an unlinked Principled BSDF Base Color, add enabled colour entries and select an entry to preview it. Texture-linked Base Color materials require a separate workflow.
Troubleshooting
- Lighting appears unchanged: Check viewport shading. Confirm that the panel displays the live-settings message and restart Blender after replacing an older installation.
- Source edits are missing: Return to Source and regenerate the studios.
- Watermark is missing in the viewport: Render an image; watermarks are composited during rendering.
- GPU unavailable: Configure a supported GPU in Blender Preferences or choose CPU.
- Export blocked: Check the output folder and existing files. Overwrite is disabled by default.
Requirements and Limits
Requires Blender 5.2 or newer. Tested on Windows with Blender 5.2.2 LTS.
Studio geometry is a static evaluated snapshot. Source animation is not transferred. Inspect materials, reflections, framing and image quality before delivery.
Supply your own licensed models, HDRIs and logos.
Support
Include your Blender version, add-on version, reproduction steps and any error message. Share a small non-confidential sample file where possible.
Created by Rana Abdullah — RANOVA
Visit the RANOVA website