10 Procedural Cloth Simulation Pack (Blender 5.2)

Blender Procedural in Simulations & Effects


Documentation

This pack includes 10 procedural cloth simulations created with Blender 5.2 Geometry Nodes.

Installation

  1. Open the included Blender file.
  2. Choose the simulation effect you want to use.
  3. Copy the object into your project or use File → Append.
  4. Append the required Object or NodeTree.

How to Use

  1. Select the included simulation object.
  2. Assign your target, source or collision object from the modifier controls.
  3. Apply the scale of your objects with Ctrl + A → Scale.
  4. Return to frame 1.
  5. Press Play on the timeline to run the simulation.
Important: Always apply object scale and restart from frame 1 after changing simulation parameters.

Main Controls

  • Resolution: Controls the simulation detail.
  • Stiffness: Controls how rigid or flexible the cloth behaves.
  • Damping: Reduces excessive movement and vibration.
  • Gravity: Controls the downward force.
  • Collision Distance: Adjusts the space between the simulation and collision objects.
  • Material Settings: Controls color, thickness and appearance.

Resetting the Simulation

Return to frame 1 and play the timeline again. If the result does not update, clear the simulation cache before restarting.

Requirements

  • Blender 5.2 or newer
  • Geometry Nodes simulation support
  • Applied object scale and transformations  are recommended
$16$11.20

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Details
Dev Fund Contributor
Published 3 months ago
Blender Version 5.2
Render Engine Used Cycles, Eevee
License Royalty Free