37 Premium Procedural Materials
ORBIT37 is designed to be simple and easy to use. No complex installation or external texture setup is required.
Getting Started:
- Open your Blender project.
- Import or append the ORBIT37 materials into your scene.
- Select your desired material and assign it to your object.
- Open the Shader Editor to explore and customize the material nodes.
- Adjust the available parameters to achieve the desired look.
Customization:
All materials are built with editable procedural shader nodes. You can modify colors, patterns, roughness, textures, and other available shader parameters directly inside Blender.
Render Engines:
ORBIT37 is designed for both Cycles and EEVEE.
Important:
Material appearance may vary depending on scene lighting, object scale, render engine, and other Blender settings.
No external texture files are required
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