3D Text Animator

Joben in Geometry Node Groups


How to install?

  1. Open the .blend file and change the font to something nice to be used as a default (please don't use Blender's default font 😭)
  2. Save it to your Asset Library folder to make it work in Asset Browser

...or just start working in the .blend file!


Changing the font

Go to the geometry node editor and find green box called "TEXT SETTINGS".

You can change the font, and change the text alignment here.


Modifiers panel

You can find most of the relevant settings in the modifiers panel. Here are all the settings explained:

Text

This is your text, write anything

Replace as Line Break

There is no option to have multiline text fields in geometry nodes so this lets you use anything to be replaced as a line break. 

Text Resolution

Sampling resolution for the text. Increase if needed.

Character/Word/Line Spacing

Spacing between characters/words/lines.

Core Material

Material to be used in the core of the text. 

Outline Material

Material to be used everything else (outline, extrusion, backside)

Extrude

Typical 3d effect for text

Outline Thickness

Add round outline effect to the text

Roundness

Set this to 0 to make the outline flat or 1 to make it fully round.

Rounding resolution

Amount of the subdivisions in the rounding.

Start frame

When the animation starts appearing

End Frame

When the animation starts disappearing

Wiggle Speed
Speed of the wiggly motion
Wiggle Amount

Scale of wiggly movement of characters

Wiggle Scale

Scale of the texture. The smaller scale affects the letters in a more uniform way.

Intro/Outro Animation

Select a preset for character appearing/disappearing animation

Intro/Outro Character Delay

How many frames are between appearing/disappearing characters

Intro/Outro Animation Speed

How fast the animation itself happens

Turbulence Simulation

Enable turbulence simulation (You may want to set the wiggle amount to 0 when using this)

Turbulence Speed

Speed for character movement

Turbulence Delay

Delay after Start frame before turbulence starts happening

Seed

Random seed to get different results


Custom Intro/Outro Animations

There is a preset called "custom" that lets you manually create Intro/Outro animations for translation, rotation and scale of letters appearing/disappearing.

  1. Select custom preset for Intro/Outro
  2. Open Geometry node editor
  3. Find three green boxes called "TRANSLATE/ROTATE/SCALE CUSTOM IN/OUT"
  4. Adjust the curves to your liking. Make sure that IN animation ends to the middle of the curve (0.5) and that OUT animation starts at the middle of the curve (0.5) to make sure that animation happens as expected.

$14.99

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Details
Sales 10+
Published about 1 year ago
Blender Version 4.0 - 5.1
Render Engine Used Cycles, Eevee
License Royalty Free