3Dsmax To Blender
FAQ
Does this work without 3ds Max?
Yes for files handled by the bundled MAX importer. Files that cannot be handled directly may require a configured local 3ds Max bridge/export command.
Does it import every part of a 3ds Max scene perfectly?
No. Geometry is the primary target. Materials and textures are partial, and renderer-specific shaders, modifiers, rigs, animation, cameras, lights, and metadata may be simplified or lost.
Does it work offline?
The add-on itself does not require internet access. Any optional bridge workflow depends on the local tools you configure.
What support is included?
Support covers add-on installation, preference setup, Blender import handoff, and failure reports. Support does not include Autodesk licenses, installing 3ds Max, or troubleshooting unrelated third-party converters.