A's Materials
The material is not properly displaying on a object.
Since some textures are dependent on UV mapping, they will need to be fixed.
- Go to the UV editing window.
- Press "A" to select all, then "U." (Tip: Or on the Material tab, press "select.")
- With the pop-up window, choose the projection that best suits the object. (Tip: Select some parts/faces of the object at a time, if there are multiple shapes.)
- Adjust the faces in the UV Editor(left), either by scaling or rotating. (Tip: Only select faces that will be invisible or noticeable by the camera.)