Action Blocks

Other Realms in Rigging


Action Blocks is a Blender animation construction tool for creating complex actions from simpler actions. It can be used create sequences that reuse actions such as walking loops and then apply repeats, layered animations and root motion . Quickly create variations, block out animations, game cinematics, background assets, instructional videos and animatics using animation and mocap libraries such as Mixamo or your own Action assets.

The output Actions can be used like any other Action, with no resampling, no baking, no exporting. This means, you can adjust the output with ease for a final pass. Use with the NLA editor for composing and re-timing even larger sequences. This add-on is not required for distributed rendering or file sharing. No data is lost or inaccessible when the add-on is not installed.

Discord: https://discord.gg/9HPkQf9ebu

V2 Now Available!

See What's New (YouTube)

Preview Version Available

This version comes with some limitations including:

  • Maximum of 125 frames

  • Draft Quality only, linear interpolation.

  • No Filter Group offsets, Root Motion targets

  • non-scrubbable node progress

Introducing ABBY Demo Scene

Includes ABBY, a rigged and animated character ready to use with 5 instructional demo node graphs. Just click import ABBY to get started.

Make The Most Out Of Actions

Simply add Action nodes using your own simple actions, connect them in sequence. Use repeat, scale, trim, blend parameters as well as Spacer nodes and Mix nodes to create a final output action. This work flow offers the benefit of a non-destructive and iterative approach to animation.

Apply Root Motion

String actions together while maintaining root motion offsets for location and rotation. Modify the root path using offsets and targets.


Make Multi-Layered Animation

Use Mix nodes to combine, replace or extend animation keyframes.

Shape Key support

Shape Key animations can also be constructed to create full dialogues. No more copying and pasting poses and shifting blocks of keyframes around.

Ready to use, no baking required

Animations are ready to be used in other software without resampling. Original keyframe data such as curve handles are preserved where possible.

Not Just Characters

Animate objects and share timing of multiple node chains.


Dedicated Mixamo Conversion

Prepare actions from Mixamo for Root Motion with a single click.


Plus: Set-up Actor objects for easy selection of target objects and editing of Actions.

Feature Comparison

Feature                                        
NLA             
Action Blocks
Adjust speed, blending, trimming ,repeating
YES
YES
Portable (Can be appended to other scenes)
NO
YES
Modular (Can be fed back into other animations)
NO
YES
Realtime Evaluation
YES
NO
Editable Keyframes
NO
YES
Modifiers and Generators
YES
NO
Root Motion
NO
YES
Loop Matching
NO
YES
Infinitely Extendable (Duration doesn't affect calculation time)
YES
NO
'Mix' Layer Blending
NO
YES
Synced Timing (Action durations are usable)
NO
YES

Discount Policy

You may negotiate a price only if you are facing financial hardship.


  • For trial and testing. Preview Version Available Maximum of 125 frames Draft Quality only, linear interpolation. No Filter Group offsets, Root Motion targets non-scrubbable node progress

    $0
  • $30
$0

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Details
Sales 100+
Downloads 30+
Rating
4 ratings
Dev Fund Contributor
Published almost 4 years ago
Blender Version 4.5 - 5.2
Extension Type N/A
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL