Pablo Tochez A.
almost 3 years ago
Thanks! being 'armed to the teeth' is a great way to put it.
This item has an average rating of 5 from 4 ratings by the community.
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This addon is absolutly awesome. Anyone seriously attempting animation or anyone who does a deep dive into animation knows how much time it takes to create them and how painstakingly it can be. With this addon you can reuse everything you did before. In other words it becomes more and more useful the more different animations you create with time. A lot of its functionality could technically be replicated with fiddling with the graph editor. However that approach comes with a destructive workflow and you wouldnt be as flexible.
The addon deserves top marks for its usefulness alone. It is also very intuitive and even if you dont understand it right away the documentation and demo should be enough to get anyone up to speed.
Additionally if you encounter any problems, the creator is very quick to respond and support.
Thank you :)
Next level addon. Also get his other addon, Shot Manager and you're armed to the teeth in terms of animation and workflow.
Pablo Tochez A.
almost 3 years ago
Thanks! being 'armed to the teeth' is a great way to put it.
This Plugin is something that EVERY Blender user needs to purchase, especially if your working with UNREAL or UNITY. Not only because it totally beats doing everything in the NLA editor, but Action Blocks can get around a really annoying problem that has plagued Blender from the start. It was that lack of functionality that almost prevented me from being able to complete my project had it not been for the discovery of this Plugin. You see, you cannot bake Custom Properties in Blender that are set to bones which can completely cripple a workflow. Even after all of these years, the developers still haven't addressed the issue despite the many requests. But using this incredible addon allows you to completely get around that and I was able to put together a powerful workflow that broke through those limitations. Action Blocks is an extremely powerful tool and when used in combination with another addon, I was able to combine all of my layered animations by utilizing Action Blocks nodes. I was able to create a brand new action from those node combinations without even having to bake anything and THAT is where the real power of this Plugin came into play Not having to bake means you get to keep your custom properties Intact!
Pablo Tochez A.
over 3 years ago
Thanks for your feedback, glad to hear you've found it a great benefit to your workflow. Indeed the process of what you see is what you get without having to bake is something that can't be overlooked, also to preserve fcurves.
This addon is a gem for animators! I watched its 2 minutes and 20 seconds tutorial and BOOM! I tried several time to combine mixamo animations waching several tutorials on youtube, but I abandonned because I found the process too long, too complex. Taking care at the NLA editor + the graph editor+ the action editor... this was too much editors for me. So I was looking for something enabling more productivity for combining animations. Shot manager and Procedural Sky System addon from this same creator are brillant addons!. So I tried there last Action Blocks addon and I feel relieved now. All is done within a single "action Blocks" editor by combining action nodes including properties like the blending between animations and I'm still not aware of the potential of this addon. I don't know if it is possible to insert an action block within 2 action blocks but this would be great :-). Thank you!
Pablo Tochez A.
over 3 years ago
Hi Thanks for the positive rating, stay tuned for updates. I'm working on making Mixamo/stock animations easier to make compatible with root motion by generating a root bone. Dm if you'd like to try it out. PS You can use the output action of a graph as an action input if thats what you mean?
For trial and testing. Preview Version Available Maximum of 125 frames Draft Quality only, linear interpolation. No Filter Group offsets, Root Motion targets non-scrubbable node progress
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animation tools animation nodes root motion loveblender layered animation animation graph rootmotion walk Mechanim