Aether Pillars V2: 20 Arcane Summoning Pillars

LarkLab in Sci Fi


Documentation

Aether Pillars V2

20 animated summoning pillars. Each one is 2 materials: a Column for an open tube and a Seal for a flat disc. Blender 5.0+, EEVEE & Cycles.

In the download

AetherPillarsV2.blend 40 materials marked as assets, with thumbnails, plus a starter scene (tube + disc)
blender_assets.cats.txt Asset catalogs: Aether Pillars V2 / Columns and / Seals

Material names: MAT_AP2_05_Abyssal_Bloom_Column (tube) and MAT_AP2_05_Abyssal_Bloom_Base (seal).

Quick start

1 Unzip the folder somewhere permanent.
2 Edit > Preferences > File Paths > Asset Libraries, click + and pick that folder. Set Import Method to Append (Reuse Data).
3 Open an Asset Browser, choose the library, then Aether Pillars V2.
4 Drag a Column material onto a tube and its Seal onto a disc. Press play.

No Asset Browser? File > Append > AetherPillarsV2.blend > Material, or copy the starter objects.

Meshes

Patterns use object coordinates, so no UVs. Easiest: use the included Pillar Column and Pillar Seal objects.

Tube Cylinder with no caps, radius 1, origin at the bottom. Default height 4.
Disc Filled circle, radius 2, at the tube's foot (lift it 3 mm to avoid flicker).
Other height Set Column Height to the tube's height in object units.
Scale Scale the objects freely; the pattern scales with them.

Controls

Every material has one node group. Its sliders also show in Material Properties.

Animation Time (driven by frame / 24) · Speed
Mapping Column Height · Seed (new random layout)
Color Color A · Color B · Core Color · Emission Strength · Core Boost · Light Scene (Cycles: beam lights the room)
Column Shape Pattern Gain · Edge Glow · Bottom Glow · Height Fade · Top Rim
Effect panel Named after the pillar. Its own motion controls, plus Seal Size, Seal Spin and Footprint Ring.
Base Ring Ring Radius · Ring Width · Halo Size · Halo Glow · Inner Gain

Tip: set the same colours on the Column and the Seal so they match.

Rendering

Glow Compositor: Render Layers > Glare (Bloom) > Composite.
EEVEE Works as is. Keep the world dark for the best look.
Cycles Transparent bounces 32+. Light Scene 0 = clean, 1 = lights the room.
Frame rate Built for 24 fps. At 30 fps set Speed to 0.8, or edit the Time driver to frame / 30.

The 20 pillars

01 Ancient Arcane Seal
02 Sacred Geometry Mandala
03 Aurora Veil
04 Celestial Invocation
05 Abyssal Bloom
06 Holographic Spell Interface
07 Alchemist's Circle
08 Fractal Invocation
09 Inkbound Invocation
10 Cryogenic Sigil
11 Infernal Sigil
12 Tidal Invocation
13 Void Invocation
14 Verdant Ritual
15 Dimensional Gate Seal
16 Resonance Seal
17 Clockwork Invocation
18 Crimson Covenant
19 Prismatic Invocation
20 Disassembled Grimoire
$13.90$9.73

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Details
Published about 2 hours ago
Blender Version 5.0 - 5.2
Render Engine Used Cycles, Eevee
Misc Data Animated
License Royalty Free