Altbau Floors Generator – Herringbone Parquet, Planks, Basket Weave, Cement Tiles and Terrazzo (Geometry Nodes)

Tidebone Studio in Procedural Generators


Which Blender versions?
4.2 LTS and newer; tested on 4.2.23, 4.5.14 and 5.2.1 with identical vertex, face and triangle counts (75 cases each).
Does it work in EEVEE?
Standard shader nodes only, but only Cycles was checked.
Can I make an L-shaped room?
Not with one modifier; use two rectangles side by side.
Why do pieces at the walls look flat?
They are cut to the room outline by moving their vertices; use the Border or a skirting board.
Is it game-ready?
No; apply the modifier and decimate if needed. The README lists measured counts; parquet 3 cm roughly quadruples them compared to 6 cm.
Can I use my own wood or tile material?
Yes: five material inputs; the wood and tile shaders read the per-piece attributes var and motif and the UV map UVMap.
Can I use it commercially?

Yes, in any number of projects. You may not resell or redistribute the asset itself. Personal = one person, Studio = one company up to 10 people.

  • One person, any number of projects.

    $13
  • One company, up to 10 people.

    $26
$13

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Details
Published about 19 hours ago
Blender Version 4.2 - 5.2
Render Engine Used Cycles
License Royalty Free