Classic Muscle Car Rig โ Drive-ReadyA fully rigged, game-ready classic muscle car designed for Blender users seeking realistic driving simulation and cinematic animation control. This asset features a blend of procedural and PBR materials with an integrated controller-based rig that allows intuitive forward motion, braking, and steering mechanics.
๐ฎ Key Features:
-
โ Physics-Based Drive Controller
Use the included on-scene controller to drive the car:-
Move forward on -Y to accelerate
-
Move backward on +Y to brake
-
Steer left/right via X-axis movement
All physics are handled using a custom rig system with accessible options for tuning.
-
-
โ Procedural / PBR Material Toggle
Easily switch between fully procedural materials and detailed PBR textures using a shader-based slider inside the Shader Editor. -
โ Dynamic Rig Options Panel
Quickly fine-tune car behavior using custom properties exposed in the Item > Properties panel:-
Car weight, ground friction, tire grip
-
Bounciness, margin, max speed
-
Tire bounce & collision margin
-
-
โ Clean Topology & UVs
Optimized mesh with clean edge flow, UV unwrapped for texturing and baking. -
โ Ready for Animation
Fully functional rig can be keyframed for animation, or used in real-time simulations.
๐ฆ Includes:
-
.blendfile with complete rig & materials -
Procedural and PBR materials included
-
Demo animation setup & camera rig (optional)
-
Documentation for controller usage
๐ก Ideal For:
-
Vehicle animation
-
Game prototyping
-
Cinematics & car commercials
-
Physics simulations in Blender
ย with Custom Physics Controller