Procedural Raw Flesh Material - Animated!
Importing the Flesh material
The file contains the hero material Flesh_Mat_5.0, four preset materials (Flesh_Mat_5.0 (Var 1) to (Var 4)) that share the same node group NG_Flesh_5.0, and the demo scene they are shown on.
To import into another project:
- Go to File → Append (or Link).
- Select the .blend file downloaded with this purchase (FLESH_MAT_ANIMATED_5.2.blend for Blender 5.x, FLESH_MAT_ANIMATED_4.x.blend for Blender 4.1 to 4.5).
- Enter the Materials folder.
- Select the material you want: Flesh_Mat_5.0 is the default look.
The node group, the animation driver and every setting come with the material automatically.
Changing heartrate during a shot
Keyframe `Phase Offset` (1 unit = 1 beat) instead of the bpm input; a steady slope raises or lowers the tempo smoothly, while keyframing bpm directly makes the pattern jump.
If you have any issues, feel free to message me!