Animated Waves / Oceans Modifier (Incl. Geometry Nodes Modifier)

Dennis Hafemann in Simulations & Effects


Animated Waves / Oceans Modifier (Incl. Geometry Nodes)



Create (loop) animated waves with this easy to use and proper adjustable Geometry Nodes modifier. Make use of weight maps, adjustable noise and wave patterns, sharpness, frame looping animation and proximity mesh-objects, spray particles and multiple provided attributes to use in materials and geometry nodes modifier.

Create stormy oceans, slighty moving lakes, outgoing surf on beaches or animate your trees slighty moving in the wind. Endless possible use cases.





Make use of weight maps. Make use of provided attributes in your materials and downstream geometry nodes. Spice up your waves with spray particles.




(For more information about the modifier, provided attributes, usage, etc. take a look at the documentation pages.)


Waves aren't for rivers, lakes or oceans only ... Be creative and use it for multiple purposes... like virus infected worms-under-the-skin zombie arms ...





Including

  • The main geometry nodes modifier "Waves / Oceans Modifier", and additional node groups "SN Variables Names", "SN Animation Values" and "GN Variables Names". (SN=Shader Node Group, GN=Geometry Nodes Node Group).
  • 5 examples objects/collections, showing how to use and adjust the "Waves / Oceans Modifier" modifer, "Block Of Water", "Oasis Dune Planet", "Water Bubble", "Ocean", "Combined Proximity Waves"
  • Two included procedual materials for waves and oceans.


Usage

* Download and extract .zip-file.
* Import/Append (F4) collections, objects, material or node groups from .blend-file.
* Example objects, materials, geometry nodes modifier are marked as assets with the prefix "WO ", eg. "WO Waves / Oceans Modifier". Copy extracted .blend-file to your asset library directory to import via the Blender's asset browser.


Info / Notice

Version v1 modifier works (tested) down to Blender 3.6, maybe earlier, the "Water / Ocean" material needs to be adjusted on the transmission value in BSDF-node in Blender 3.6, but works as expected from Blender 4.0+.


Version v2, v3 modifier, up from Blender 4.1+.


$5

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Details
Sales 20+
Rating
1 ratings
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.6 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free