Animation Baker : Armatures & Actions Merger

JJArtworks in Rigging


Can I chose to merge or not merge my multiple meshes?
Yes! You can do both to sustain your chosen pipeline.
Does it bakes multiple animation Strips into one?
Yes, absolutely. You will have one merged rig with a single merged baked animation.
Why should I bake my rigs with this tool?
It merges multiple armatures into a single optimized skeleton. This significantly reduces draw calls and CPU overhead in real-time game engines.
Can I use this for non-humanoid characters?
Yes. The addon handles any arbitrary rig hierarchy (creatures, mechanical props, or vehicles) as long as they use standard Blender bone relationships.
Which Blender versions are supported?

The addon is fully optimized and tested for Blender 5.1.2 and above.

  • for freelancers, solo entrepreneurs or hobbyists

    $20
  • for indie game or indie animation studio <10 people

    $36
  • for game or animation studios >10 people

    $79
$20

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Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 5.0
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL