Animation Baker : Armatures & Actions Merger
Can I chose to merge or not merge my multiple meshes?
Yes! You can do both to sustain your chosen pipeline.
Does it bakes multiple animation Strips into one?
Yes, absolutely. You will have one merged rig with a single merged baked animation.
Why should I bake my rigs with this tool?
It merges multiple armatures into a single optimized skeleton. This significantly reduces draw calls and CPU overhead in real-time game engines.
Can I use this for non-humanoid characters?
Yes. The addon handles any arbitrary rig hierarchy (creatures, mechanical props, or vehicles) as long as they use standard Blender bone relationships.
Which Blender versions are supported?
The addon is fully optimized and tested for Blender 5.1.2 and above.
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