Animator’s Glove Suite
Real-time hand puppeteering that actually feels natural — blend poses with your mouse, extract finger gestures from AI/images, and animate directly in the 3D viewport. Select, glide, done.
Why You Need It
Go beyond standard motion capture by blending and puppeteering custom target poses using a visual node-based UI—without needing specialized gloves or hardware.
Instantly capture, smooth, and apply hand and finger data derived from single images directly onto your rig's keyframes—perfect for VRChat gestures and character art.
Instead of scrolling through static text menus, quickly store, mirror, and visually blend your favorite hand shapes directly in the viewport in real-time.
Glide Your Mouse, Animate in Real-Time.
Stop rotating dozens of finger bones one by one. Start animating with an interactive, node-based HUD right on your screen with live gesture icons and instant visual feedback.
Capture Once, Reuse Across Every Character.
Build your personal library of hand gestures in seconds. Lock in rotation data from the viewport into any of the 7 slots with a single click.
.json files across characters and projects. Automatic by Default — Surgical When You Need It.
Clean up recorded motion in one click without spending hours untangling curves in the Graph Editor.
From Any Photo to a 3D Hand Pose in Seconds.
Powered by MediaPipe landmark detection, Finger Capture extracts 3D finger rotations from a single 2D reference image and applies them straight to your rig and preset library.
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Install & Enable: Install the
.zipin Edit > Preferences > Add-ons and enable Animation: Animator's Glove Finger Capture. - One-Click Dependencies: Click Install MediaPipe + Download Model inside the panel.
- Load Reference: Select your character's Armature and choose an input image for the pose.
- Preview Landmarks: Click Preview Landmark to inspect the detected finger joints (adjust Min Detection Confidence if needed).
- Apply to Rig: Click Capture Pose from Image to transfer the finger pose directly to your character's hand.
Calibrate Any Custom Armature for Seamless Pose Transfer.
Animator's Glove works natively out-of-the-box with standard rigs like Auto-Rig Pro, Rigify, Mixamo, Daz, and Cascadeur. Have a custom rig with non-standard bone naming? The integrated Retargeting module maps it in moments.
Quick Start Guide
.zip, and enable Animator's Glove.