Fantasy Male Blacksmith Modular Character AR

Kilutica3D in Game Ready


Introducing the Fantasy Male Blacksmith, a game-ready stylized character model crafted as the thematic male counterpart to our Female Fantasy Engineer. Built to modern production standards, this model features complete UE5 Epic Skeleton integration, 52 ARKit blendshapes alongside 20+ phoneme expressions, and an optimized channel-packed texture pipeline.

Designed with practical crafting attire—including a functional leather apron, a hammer holster with an attached smith hammer, and a custom whetstone bracer—this versatile asset is ideal for fantasy RPGs, town NPCs, crafting systems, animations, and VTubing projects.

Key Features:

  • UE5 Epic Skeleton Rig: Fully rigged to the Unreal Engine 5 standard using Auto-Rig Pro (ARP), ensuring plug-and-play retargeting with standard marketplace animations.
  • Advanced Facial Mocap (70+ Blendshapes): Includes the complete 52 ARKit shapekeys plus 20+ dedicated phoneme expression morph targets for high-fidelity facial performance capture, lip-syncing, and VTubing.
  • Ready-to-Play Unreal Project: Delivered with a fully configured UE5 project file featuring modular mesh setups, pre-assigned material instances, and active physics assets.
  • Channel-Packed ORM Textures: High-efficiency texture pipeline utilizing packed ORM (Occlusion, Roughness, Metallic) maps for Body, Outfit, and Hair to ensure optimal memory usage in-engine.
  • Modular FBX Exports: Includes individual and pre-combined FBX files tailored specifically for Unreal Engine (Epic Skeleton preset) and Unity pipelines for seamless modular equipment setups.

Character & Outfit Breakdown:

  • Apparel: White heavy-canvas smith shirt, matching dark canvas pants, knee-high leather boots, and a protective leather smith apron.
  • Crafting Accessories: Medieval utility belt featuring an integrated hammer holster, a detailed smith hammer, and a custom left-arm leather bracer with an embedded sharpening grindstone.
  • Body Anatomy: Fully modeled inner mouth (separate upper/lower jaws, tongue, teeth) paired with modular eyes, eyebrows, and eyelashes.
  • Haircard Setup: Stylized hair mesh built with optimized haircards utilizing dedicated master hair textures and normal maps.

Model Specifications:

  • Topology: Clean, animation-friendly quad-dominant topology with refined weight painting for smooth joint deformations.
  • UV Mapping: Meticulously arranged UV layouts with optimized texture space utilization and mirrored regions.
  • Modular Mesh Parts: Partitioned into logical sub-meshes (Head, Body, Apron&Shirt, Pants&Boots, UtilityBelt, Hammer, Smith Bracer) for easy runtime swapping or hiding.

Formats Provided:

  • Unreal Engine 5 Project File (.uproject with physics, materials, and modular setups)
  • Blender Source File (.blend with packed resources)
  • Modular FBX Exports (Separated and combined sets for UE5 and Unity)

Textures (4096 x 4096 Resolution):

  • Body: BaseColor, Normal (OpenGL), ORM (Occlusion, Roughness, Metallic)
  • Outfit & Gear: BaseColor, Normal (OpenGL), ORM
  • Hair Set: Master Hair Texture Set (Channel-Packed + Normal Map)

$39.99

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Details
Published about 24 hours ago
Blender Version 5.0 - 5.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Animated, Normal-Mapped, Textured
License Royalty Free