The AprogenT 3.1 Procedural Wood Generator is a fully modular and highly customizable solution for creating realistic and stylized wood materials directly inside Blender through a powerful Node Group system. Designed with flexibility in mind, every parameter has been structured to give you complete creative control—from overall scale and vein distortion to fine adjustments in color, saturation, and bump detail.
Its modular design ensures that you can adapt the material to any artistic or production need. Whether you are working on game assets, architectural visualization, or high-end animation, AprogenT Wood 3.1 allows you to fine-tune every aspect of the material without sacrificing realism or performance.
Built to integrate seamlessly into your workflow, this tool provides a non-destructive and intuitive system, enabling you to achieve unique results with minimal effort. AprogenT Wood 3.1 is not just a texture—it is a versatile foundation for generating infinite variations of wood, tailored to your creative vision.
AprogenT Wood 3.1 was designed with a strong focus on game development. Due to its procedural nature, it may be demanding for direct rendering, but it excels as a baking solution. Being fully seamless, it greatly simplifies the UV mapping process while delivering outstanding, production-ready results.
Included Files
.blend file with the full node group setup.
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.pdf User Guide, containing detailed instructions and explanations of every feature.
Compatibility
AprogenT Wood 3.1 has been created and thoroughly tested in Blender 4.5.1 LTS. While it may also work in other Blender versions, using a different release is not recommended for maximum stability and consistency.
Only works with Cycles render engine.
Technical Details:
Developed and tested in Blender 4.5.1 LTS.
Provided as a .blend file (project source) and a .pdf user guide.
Built entirely with Node Groups for easy customization.
Fully modular and non-destructive workflow.
Compatible with Cycles render engine.
Optimized for PBR shading with realistic and stylized wood results.
Neutral default render settings (Cycles, CPU, 64 samples, no denoise) for maximum compatibility.
Recommended Blender version: 4.5.1 LTS or newer.