Arkit Toolset

Andy Hellgrim in Modeling


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"Making all these expressions ... by hand ?!"
Don't be afraid, it's faster than you think with the perfect tool !

For
Who ?

Any 3D Artists who needs full control of each expressions with a simple workflow.

I've build this tool for speedup the
ARKit process under an hour ! ⏲
Face rig sounds like a good idea but it's tedious to setup and time consuming. You'll need corrections anyway for getting what you are looking for.

Nothing beats manual editing !
You just need the correct tool.

Faster. Easier. Better. Trust me β™₯

No Face
Rig ?

πŸŸ… Features πŸŸ…
Add Shapekeys

No More Typing

Add/Remove any shapekeys list with correct names.

Bonus: It preserve your previous shapekeys !

Just Focus

Previews directly embedded inside Blender !

Goodbye PDF and web pages πŸ‘‹

Shapekey Previews
Add Shapekeys

It's Already Done

Auto mirror the opposite shapekey by name.

Big time saver here, almost half of the job !

πŸŸ…NEW

No Camera Needed

Play a pre-made animation and check all your ARKit shapekeys.

Test All
Add Shapekeys

πŸŸ…NEW

Look Around

Dynamically move the eyes with the 3D Cursor !

... and more !

Apply from Mix
Reset Shapekey
Toggle All
Zero All
Mute All
Move Shapekeys

Apply From Mix More Options
πŸŸ… Changelog πŸŸ…

1.4 Blender 5.0 Update, Fixes & Improvements 5 Jan. 2026
Sculpt mode fix, reordered ARKit list for improved sculpting workflow, VRM List added.
Japanese, French, and Spanish translations added.

1.3 Compatibility Update 11 Oct. 2025
Backward compatibility down to Blender 2.83 LTS
No Shapekeys Lock Options below Blender 4.1.0
No Test All Option below Blender 2.93 LTS

1.2 Testing Features (ARKit only) : TestAll, TestEyes 3 Oct. 2025

1.1 Refactor & Visemes/Basics Addition 24 Sept. 2025


$10

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Details
Blender Extension Compatible Yes
Sales 200+
Rating
2 ratings
Dev Fund Contributor
Published 12 months ago
Blender Version 2.83 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL