Prerequisites Checklist

Before starting, ensure you have:

- [ ] Blender `5.0.0` installed
- [ ] ComfyUI running locally
- [ ] Flux 2 Klein model installed in ComfyUI
- [ ] Auto-PBR Texture custom nodes installed in ComfyUI
- [ ] Cellador-Tools custom save node installed in ComfyUI

---

Required Custom Nodes

Auto-PBR requires two custom node suites for ComfyUI:

Auto-PBR Texture Nodes

Provides all texture processing nodes including height, normal, AO, metallic, albedo extraction, and channel packing.

- Included zip file.

**Repository:** https://github.com/Kizvi/Auto-PBR_Textures-Tileable/blob/main/custom_nodes/Auto-PBR-Textures.zip

**Installation:**
```bash
cd ComfyUI/custom_nodes
- Place unzipped folder in the custom nodes folder
```

Cellador-Tools

Provides the custom save node used for outputting textures.

- Included zip file.

**Repository:** https://github.com/Kizvi/Auto-PBR_Textures-Tileable/blob/main/custom_nodes/Cellador-Tools.zip

**Installation:**
```bash
cd ComfyUI/custom_nodes
- Place unzipped folder in the custom nodes folder
```
---

Step 1: Open Auto-PBR Panel

1. Open Blender
2. Change to **Image Editor** or **Shader Editor**
3. Press `N` to open sidebar
4. Click **Auto-PBR** tab

---

Step 2: Test Connection

1. Look for **Connection** section
2. Verify URL: `http://127.0.0.1:8188`
3. A successful connection with show a check mark to the left of the URL

**If offline:**
- Start ComfyUI: `python main.py` in ComfyUI folder
- Check URL matches your ComfyUI port

---

Step 3: Enter First Prompt

In the **Prompts** section:

```
Prompt: weathered brick wall
```

Leave other prompts at defaults.

---

Step 4: Generate

1. Click **Generate** button
2. Wait 30-60 seconds (Performance based on hardware)
3. Check output folder for the different texture maps

---

Step 5: Apply Material

1. Before generation select your 3D object
2. Click **Generate**
3. Adjust UV scale if needed in the `Material Controls`

---

Default Parameters

| Parameter | Value | Notes |
|-----------|-------|-------|
| Resolution | 1024 | Good balance |
| Steps | 20 | Standard quality |
| CFG | 5.0 | Balanced prompt adherence |
| Inner Radius | 0.85 | Good for most |
| Outer Radius | 1.0 | Standard |
| Scatter | 1.0 | Hides patterns |

---


Full documentation on GitHub.

$34.99

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Details
Dev Fund Contributor
Published 4 months ago
Blender Version 5.0 - 5.1
Extension Type N/A
Render Engine Used Cycles, Eevee
License Mit