Auto Vertex Painting

RicardoDev in Materials and Shading


1- Set materials to the faces of your mesh.

2- Hide the meshes you want the add-on to ignore.

3- Click the Paint button of the Auto Vertex Painting add-on.

  • It automatically set a unique vertex color ID to mesh's faces based on the material assigned to them.
  • This is useful to be able to paint the texture independently for each vertex ID, without interfering with each other.

4- Additionally, you can check the additional option, to automatically clean the materials and set 1 material per mesh.

  • This is useful to prepare for texturing, since 1 material will generate 1 texture in software programs like Substance Painter.
$5

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Details
Sales 10+
Rating
2 ratings
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.3 - 5.2
Extension Type N/A
License GPL
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