Backdrop Tool
- Semi-procedural Fabric material added to Backdrop Tool - Mix in a fabric weave pattern (a unique normal map baked from a custom 3D modeled pattern), for an extra realistic backdrop that looks like it's made from a fabric.
- Triplanar texture to Color slider added - Recolor that Triplanar image with a Color input from the Modifier Window (White or Black = no recoloring, any other color tints your image texture)
- Slide the Color all the way to the right and your Image Texture disappears. The backdrop now uses only the Color you selected, for beautiful matte color backdrops
- Roughness slider added, customize the reflectiveness of the Backdrop material
- Scratches section added to the Backdrop Material - Add procedural scratches to degrade the quality of the material slightly and make it look more used / realistic
- Dirt section added to the Backdrop Material - Mix in 2 layers of Small and Big Dirt splots that can make the Backdrop Material look more used / realistic
- Right now the complexity of the Backdrop Material (a shader) makes it work in Cycles only(!) But the Geometry of the Backdrop works in both EEVEE and Cycles. You can of course apply your own favorite EEVEE (or Cycles) shaders.
- Bevel section no longer subdivides the vertices / subdivisions selected in the Geometry section
Backdrop Tool released!
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