Interface Overview
You can find the addon inside Bake Tools tab.
Now let’s take a look at each section and see how everything works.

Root Generators
The Root Generators section is designed to quickly create the main roots for your project.
If you are a Character Artist you can organize your meshes into Body, Clothes and Props roots.

And if you work on props or environment assets. you can use Named Prop which allows you to create custom roots with any name you want.

Add Pair
In the Add Pair section we create the High and Low pairs.
Each root automatically generates its corresponding High and Low collection.

Inside each root you’ll also find Pair separators that help organize objects based on occlusion groups.
Using the Add buttons, you can quickly create additional pairs, whenever needed.

Visibility Controls
In Visibility Controls you can quickly manage the visibility of your High and Low meshes.
Using the Show and Hide buttons you can display or hide all roots or one by one, selecting a specific root and controlling only that one.

Hierarchy Viewer
The Hierarchy Viewer allows you to visualize your entire baking structure in a clean expandable hierarchy.
From here you can also move objects between High and Low collections with a single click.
This helps you reorganize High and Low meshes faster with a clean and intuitive hierarchy system. 

Suffix Utilities
The Suffix Utilities section contains all the tools related to naming and suffix management.

Add Low / Add High
The Add Low and Add High buttons automatically add the corresponding suffix to the selected meshes.

Dup Low to High / Dup High to Low
If you work using a Low to High workflow you usually duplicate the Low mesh to create the High version.
The Dup Low to High button automatically fixes the duplicated object’s name (_low.001) and converts it into the High sufix(_high)
And Dup High to Low does the exact same thing. (_high.001) to (_low)

Swap High / Low
Swap High and Low automatically switches the suffixes between both variants.

Clear Suffix
Clear Suffix removes High and Low suffixes from the selected objects.

Auto Match High from Low
This function automatically renames multiple High objects, using the active object name as reference.

Match Collection Name to Object
This function renames objects based on the collection they belong to allowing you to easily control which objects share occlusion during baking.

Obj Name to Mesh and Mesh Name to Obj
These functions, allow you to transfer names between the object, and the mesh data.

This is extremely useful, when you want to preserve two separate naming systems, and switch between them, whenever needed.

$12

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Details
Blender Extension Compatible Yes
Published 5 months ago
Blender Version 5.1
Extension Type Add-on
Render Engine Used Cycles
License GPL