Blender Bone Transform Pro - Edit Mode Local Matrix Tool

OtakuWorks in Rigging


⚙️ System Requirements

Blender Version

  • Recommended: 3.6 or higher
  • Supported: Works normally on 3.3 or higher

Operating System

  • Windows 10/11, macOS 10.15+, Linux Ubuntu 20.04+

Note

  • Compatible with all render engines (Edit mode only tool)

🧰 Troubleshooting

Panel Not Visible

  1. Check add-on activation (Edit → Preferences → Add-ons)
  2. Verify Edit mode and Armature selection
  3. Press N to open sidebar
  4. Restart Blender if necessary

Unexpected Bone Movement

Cause: Gimbal lock phenomenon (XYZ rotation order)

Solution:

  1. Control using World coordinate system
  2. Add parent bone and control (with local rotation 0,0,0)

Other Issues

Contact: [email protected]


❓ Frequently Asked Questions

Q1: Does it work with objects other than bones?

A: Currently it's dedicated to Armature bones in Edit mode. Object transform support may be added in the future based on user requests.

Q2: Can I use it commercially?

A: Yes! Commercial license is included, allowing free use in client work and studio projects.

Q3: What's the difference between Local and World coordinates?

A:

  • Local: Relative coordinates based on parent bone (maintains hierarchy)
  • World: Absolute coordinates in 3D space (global position)

Q4: Does it affect performance?

A: No impact. Panel is only displayed in Armature Edit mode and updates values only on request.

Q5: Any issues with large number inputs?

A: Large rotation values may cause gimbal lock. See troubleshooting section for solutions.


📚 Additional Information

Support

Updates

Version 1.0 (July 31, 2025)

  • Initial release
  • Basic transform controls
  • Local/World coordinate systems
  • Reset functionality
  • Undo integration

Future Plans

  • Stabilization and improvements based on user feedback

📄 License and Legal

Commercial License Included

  • ✅ Personal and commercial use allowed
  • ✅ Client work and studio projects allowed
  • ✅ Attribution not required (but appreciated!)
  • ✅ Lifetime license - no recurring payments

Restrictions

  • ❌ Cannot redistribute the add-on itself
  • ❌ Cannot reverse engineer or modify source code
  • ❌ Cannot claim copyright of the add-on

Support Policy

  • ✅ Free Updates: Minor versions (1.x) included
  • ✅ Email Support: Response within 48 hours
  • ✅ Bug Fixes: Critical issues resolved within 1 week
  • ✅ Feature Requests: Community voting for new features

📧 Contact and Suggestions

If you need add-ons for your creative work, please feel free to contact us anytime.

Email: [email protected]


Experience more accurate and efficient rigging work with OW View Transform.

$14.90

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Details
Blender Extension Compatible Yes
Published about 1 year ago
Blender Version 3.6 - 4.5
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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