Blender MPM Solver
Create sand, snow, mud and soft material effects in Blender with an external MPM workflow, live cache import, granular rendering,surface reconstruction and Alembic baking.
Built for artists and technical users who want a more advanced simulation pipeline directly from Blender.
Version 1.1.0 is here
Now, use any object as an emitter
Professional MPM Workflow Inside Blender
Instead of juggling scene prep, exports, caches and render conversion manually, this addon keeps the workflow organized from one place: tag your scene, launch the simulation, reload the cache,render granular particles or reconstruct surfaces.
![]() |
Simulate Sand, Snow and MoreCreate effects such as dry sand, wet snow, mud,jelly-like materials and other soft or granular behaviors with a Blender-centered setup. |
Granular or Surface OutputRender your cache as granular particles for sand and debris-like looks,or switch to surface reconstruction for more cohesive materials and final renders. |
![]() |
|
|
Animated Collider InteractionUse colliders, rigid objects andkinematic rigid objects to create interactions with moving or animated geometry. |
Live Cache WorkflowExport the scene, launch the solver, reload the cache and iterate directly from Blender. |
|
DISCLAIMER
- This addon provides a Blender workflow for launching and managing external MPM simulations.
- Simulation results depend on hardware performance and scene complexity.
- GPU acceleration depends on compatible NVIDIA hardware.
- Simulations may require significant computation time.
- This addon is designed primarily for intermediate and advanced Blender users.
- Recommendation : 16 GB ram and RTX



