Blender2Bag

Me_D in Import & Export


Introduction:

Blend2Bag is a powerful Blender add-on designed to streamline and automate your entire asset export pipeline from Blender to Marmoset Toolbag.
Effortlessly manage High/Low Poly Bake Groups, generate instant ID Map materials, handle Low Poly Previews, and batch export clean FBX or OBJ files.

Whether preparing complex characters or hard-surface assets, Blend2Bag eliminates tedious manual renaming and collection setup.

Set up your groups once, click export, and jump straight into baking.



⚙️ Features Overview:

  • Quick Bake Group creation and assignment.
  • Automated Auto Grouping based on _high and _low naming conventions.
  • Intuitive 3D Viewport interface with direct role selection and visibility toggles.
  • Transform Mode for non-destructive state adjustments and instant position resets.
  • Low Poly Mode with bound-box dummy, custom object support, and separate export file.
  • Automated ID Map material pipeline for Marmoset Toolbag.
  • Smooth UV shading while automatically preserving sharp edges along shell boundaries.
  • Toggle viewport object material.

💡 Main Features:

📁 Create Bake Groups:

Manually create bake groups and assign your High and Low poly meshes to their respective collections. Total control over your assets to build your baking hierarchy exactly the way you want.


⚡ Auto Grouping:

Automatically generate bake groups from your scene using the standard _high and _low naming conventions. Blend2Bag detects matching meshes, creates the required collections, and synchronizes your bake groups in a single click.


🎛️ Interface & Controls:

Manage your bake groups intuitively. Enjoy dedicated buttons to select or toggle "High" and "Low" visibility, plus quick selection for entire bake groups.


🔄 Transform Mode:

Move and adjust your objects freely for a better visual setup. Disabling the function instantly snaps your items back to their initial positions before export.


👁️ Low Poly Mode:

Automatically gather your bake group low-poly meshes into a unified preview block controlled by a bounding box dummy, complete with support for custom manual objects sharing the same UV space. When active, exporting automatically generates a separate low-poly file alongside your main baking export.


🎨 Automated ID Map Pipeline:

Select which objects serve as ID maps, and Blend2Bag handles the rest during export by generating dedicated materials used to bake ID maps in Marmoset Toolbag.


✨ Smooth UV:

Instantly optimize your mesh shading. Smooth your objects while automatically preserving sharp edges along UV shell boundaries.


📦 What's Included:

  • Blend2Bag Add-on (ZIP file).

  • $11
$11

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Details
Blender Extension Compatible Yes
Published about 4 hours ago
Blender Version 5.0 - 5.2
Extension Type Add-on
License GPL